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BOUNTY HUNTER
Details
Format: Short Film
Date: 2019
Contribution:
Modeling,
Texturing,
Surfacing,
Lighting,
Compositing.
Software:
Autodesk Maya,
Adobe Substance Painter,
Adobe Photoshop,
Katana (Foundry),
Nuke (Foundry),
ShotGrid.
About
During my Master's at the University of Technology, my classmates and I created a short film called 'Bounty Hunter' as our major project. I contributed by creating assets, lighting scenes, and compositing final frames, with a key responsibility being the texturing and surfacing of the main character.
Bounty Hunter was well received, winning gold in the short film category at the Australian Effects and Animation Festival in 2020.
Samples
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